The Last Of Us Part I V1 1 0rune -
When Naughty Dog’s masterpiece, The Last of Us Part I , finally clawed its way onto PC in March 2023, the launch was, by all accounts, a disaster. Plagued by shader compilation stutters, memory leaks, crashes, and bizarre graphical glitches, the port—handled by Iron Galaxy—threatened to tarnish the legacy of one of gaming’s most sacred cowboys, Joel Miller.
Fast forward to late 2024/early 2025, and the narrative has changed. The key turning point for many PC gamers who refused to pay $60 for a broken product has been the emergence of . This specific release (often tagged as The.Last.of.Us.Part.I.v1.1.0-RUNE in scene databases) represents the gold standard for how a post-launch patch should function, combined with the classic efficiency of a Rune scene release. the last of us part i v1 1 0rune
| Metric | Launch Version (v1.0.1) | v1.1.0 Rune | Improvement | | :--- | :--- | :--- | :--- | | | 35 minutes | 12 minutes | 65% faster | | Average FPS (1440p/Ultra) | 47 fps | 82 fps | 74% higher | | 1% Low FPS (Stutter) | 18 fps | 58 fps | Stable | | VRAM Leak (Time to Crash) | 90 minutes | Infinite (Stable) | N/A | When Naughty Dog’s masterpiece, The Last of Us
Source: Internal scene testing by Rune nfo notes. For the pirate community and preservationists, The Last of Us Part I v1.1.0 Rune is the holy grail. It represents the game as it should have launched. The key turning point for many PC gamers