The Hunt Piggy Hunt Script Better Today

for _, part in pairs(nearbyDoors) do if part.Name == "DoorFrame" and part:GetAttribute("CanTrap") == true then -- Check if player has a trap in inventory (Backpack or Hotbar) local tool = LocalPlayer.Backpack:FindFirstChild("Trap") or LocalPlayer.Character:FindFirstChild("Trap") if tool then -- Silent equip and place tool.Parent = LocalPlayer.Character tool:Activate() wait(0.05) tool:Deactivate() return -- Only trap one door at a time end end end end

--[[ BETTER PIGGY HUNT SCRIPT v2.0 Features: Adaptive ESP, Silent Trap, Juke Assist --]] local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") the hunt piggy hunt script better

-- MODULE 3: JUKE ASSIST (Momentum improvement) local function JukeMovement() if not Settings.JukeAssist then return end local userInputService = game:GetService("UserInputService") if userInputService:IsKeyDown(Enum.KeyCode.LeftShift) then -- While sprinting local randomDirection = math.random(1,4) local moveVector = Vector3.new( randomDirection == 1 and 0.5 or (randomDirection == 2 and -0.5 or 0), 0, randomDirection == 3 and 0.5 or (randomDirection == 4 and -0.5 or 0) ) LocalPlayer.Character.Humanoid:Move(moveVector, true) end end for _, part in pairs(nearbyDoors) do if part

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