[Hitbox_Prediction] Prediction_Type = "Velocity_Vector" ; Accounts for player movement speed (e.g., 250 ups) Recoil_Compensation = "Full" ; Pulls mouse down automatically during spray Spread_Ignore = false ; If true, bullets defy game mechanics (high risk)
[Target_Acquisition] FOV_Limit = 15 ; Degrees from crosshair. Higher = obvious snap from far away. Smoothness = 70 ; 1 = instant warp. 100 = very slow, human-like drag. Delay_ms = 30 ; Milliseconds before lock engages after hovering target Switch_Target_Delay = 500 ; Time before swapping to a new victim aimbot aimlock config file
If you are creating articles or videos about this keyword, remember: The most effective "config file" is the one you write for your own practice routine. There is no substitute for mechanical skill, game sense, and legitimate hours in the deathmatch queue. The aimlock config may win a round, but it will never win respect, and eventually, it will lose the account. Stay safe, play fair, and keep your crosshair placement clean. 100 = very slow, human-like drag